Hook - V0.0.4 Devlog - Widget Integration & Debugging UI Bindings
I am current integrating the Quest widgets. I have gotten the components finished most of the necessary widget I need and I have the quest giver component. I am currently having a problem with something being NULL but it doesn't make sense.
The breakpoints here are supposed to be getting hit and the NotificationsOverlay is NULL. Yet It is bound to the designer.
Even when I run this in the IDE as you can see in the first screenshot the last breakpoint is saying that it will not be hit.
Yet there is nothing stopping it and I can also step to it as well. I am very unsure of this problem no clue what is happening.
Also when I was recreating my Quest stuff I got the Level experience widget working just fine. Its in the lower left. I loaded it up with some default values for testing.
Get Echo in the Shadows
Echo in the Shadows
Status | In development |
Authors | IDC_DEV6, aesthetical, Mrr_Memez, dgiardino, hookc123 |
Genre | Adventure |
Tags | Action-Adventure, Stealth |
More posts
- Hook - V0.0.4 Devlog - Data Loss & Starting Fresh15 hours ago
- Hook - V0.0.4 Devlog - Inventory System Beginnings16 hours ago
- Hook - V0.0.4 Devlog -Implementing the Quest System18 hours ago
- Dominic - V0.0.3 Devlog - Doorway System69 days ago
- Sebastian - V0.0.3 Devlog - Groovin' and Collidin'69 days ago
- Riley - V0.0.3 Devlog - Respawning & Checkpoints69 days ago
- Dominic - V0.0.2 Devlog - Shadow Detection71 days ago
- Sebastian - V0.0.2 Devlog - I Heard That!75 days ago
Leave a comment
Log in with itch.io to leave a comment.