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Echo in the Shadows
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Devlog
Sebastian - V0.0.2 Devlog - I Heard That!
April 26, 2025
by
IDC_DEV6
One of my major tasks this week was to implement a sound detection feature to the enemy AI. This task raised two questions: does Unreal Engine have sound senses, much like the sight sense, that can be...
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Riley - V0.0.2 Devlog - Crouch Animation
April 25, 2025
by
aesthetical
While writing our player controller one of the mechanics we knew we wanted to implement from the start was a crouch mechanic. Crouching drastically improves the stealth aspects of our game and makes i...
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Sebastian - V0.0.1 Devlog - Bringing Enemies to Life
April 19, 2025
by
IDC_DEV6
For this week, I have taken up the task of working on enemy AI. Since I am mostly just familiar with making enemy AI in Unity, I felt that it would be a nice way to experiment more with Unreal Engine'...
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Dominic - V0.0.1 Devlog - Creating the Tutorial and Level 1
April 19, 2025
by
dgiardino
The first thing I was tasked to do in our team was create the tutorial and level 1 designs. Creating a tutorial level that is engaging to the player and thoroughly teaches the basic mechanics of the g...
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Riley - V0.0.1 Devlog - Enhancing Players Inputs
April 18, 2025
by
aesthetical
At the start of a project, after all the planning is done there is not much to do other than start getting to work. In my case I had to begin setting up our player controller. This means I had to make...
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