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Echo in the Shadows
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Hook - V0.0.4 Devlog - Widget Integration & Debugging UI Bindings
July 09, 2025
by
hookc123
I am current integrating the Quest widgets. I have gotten the components finished most of the necessary widget I need and I have the quest giver component. I am currently having a problem with somethi...
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Hook - V0.0.4 Devlog - Data Loss & Starting Fresh
July 09, 2025
by
hookc123
This week brought a major setback: while working on the Objective System , my computer unexpectedly crashed. When I rebooted and reopened the project, all of the code and progress from the previous mo...
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Hook - V0.0.4 Devlog - Inventory System Beginnings
July 09, 2025
by
hookc123
Ok so I started working on the Inventory system. I got tired of the objective system. As I was working on it I kept getting ideas about the objective system and trying to jump back and forth. I need t...
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Hook - V0.0.4 Devlog -Implementing the Quest System
July 09, 2025
by
hookc123
#Quest System
This week, I made significant progress on implementing the quest system for Echo in the Shadows . The core functionality is nearly complete, but I encountered a UI bug where the quest overlay persists...
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Dominic - V0.0.3 Devlog - Doorway System
May 02, 2025
by
dgiardino
I was tasked with handling the doorway system in our game. The problem was making a system that would add to the overall aspect of the game. At first, I made a simple system that would automatically o...
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Sebastian - V0.0.3 Devlog - Groovin' and Collidin'
May 02, 2025
by
IDC_DEV6
This week, I was tasked with cleaning up and polishing the existing enemy types, amongst other tasks. As part of this task, I had to make sure that all the actions had some sound and animation to go w...
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Dominic - V0.0.2 Devlog - Shadow Detection
April 29, 2025
by
dgiardino
One of the main mechanics in our game, Echo in the Shadows, is the ability for the player to interact with shadows to use abilities and stealth around levels. The challenge to this is how to get the g...
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Sebastian - V0.0.2 Devlog - I Heard That!
April 26, 2025
by
IDC_DEV6
One of my major tasks this week was to implement a sound detection feature to the enemy AI. This task raised two questions: does Unreal Engine have sound senses, much like the sight sense, that can be...
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Sebastian - V0.0.1 Devlog - Bringing Enemies to Life
April 19, 2025
by
IDC_DEV6
For this week, I have taken up the task of working on enemy AI. Since I am mostly just familiar with making enemy AI in Unity, I felt that it would be a nice way to experiment more with Unreal Engine'...
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Dominic - V0.0.1 Devlog - Creating the Tutorial and Level 1
April 19, 2025
by
dgiardino
The first thing I was tasked to do in our team was create the tutorial and level 1 designs. Creating a tutorial level that is engaging to the player and thoroughly teaches the basic mechanics of the g...
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